Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets

Authors

  • Scott Riddle
  • Daniel Wasser
  • Michael McCarthy

DOI:

https://doi.org/10.5210/jbc.v41i1.7563

Abstract

This is the first report of a prototype that allows for real-time interaction with high-resolution cellular modules using GLASSĀ© technology. The prototype was developed* using zStack data sets which allow for real-time interaction of low polygon and direct surface models exported from primary source imaging. This paper also discusses potential educational and clinical applications of a wearable, interactive, user-centric, augmented reality visualization of cellular structures.

Full article title: Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets for Applications in Medical Education and Clinical Medicine Using GLASS and Motion Tracking Technology

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Published

2017-05-04

How to Cite

Riddle, S., Wasser, D., & McCarthy, M. (2017). Touching The Human Neuron: User-Centric Augmented Reality Viewing and Interaction of in-vivo Cellular Confocal Laser Scanning Microscopy (CLSM) Utilizing High Resolution zStack Data Sets. Journal of Biocommunication, 41(1). https://doi.org/10.5210/jbc.v41i1.7563

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